![图片[1]-现实的旗帜[周期]-魔酷网](https://wg.blender.kim/wp-content/uploads/2022/06/193167c13da1.png?v=1656493463)
![图片[2]-现实的旗帜[周期]-魔酷网](https://wg.blender.kim/wp-content/uploads/2022/06/fbe183da415d.png?v=1656493467)
![图片[3]-现实的旗帜[周期]-魔酷网](https://wg.blender.kim/wp-content/uploads/2022/06/633c98d66465.png?v=1656493469)
![图片[4]-现实的旗帜[周期]-魔酷网](https://wg.blender.kim/wp-content/uploads/2022/06/bcbc3804f120.png?v=1656493470)
I’ve tried to make it the most realistic as possible with my actual skills.
Modeled by me, textured with the help of Chocofur Free Shaders Bundle (https://store.chocofur.com/chocofur-shaders-bundle/blender_model/).
The scenario and lighting is Nishita Sky.
Rendered in Cycles, 256 samples with OptiX denoising ON.
Blender 2.92
The flag itself uses Cloth Simulation with Wind Force Field.
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