Hello, for a project I need a street. And I thought about a presentation from the great Bartek Skorupa – “Manipulate texture coordinates like a boss”. And so i build a textured street – without textures. There is an even peace, a curved street, a crossroad and an even peace with a continuous middle line in the Blend-File. The curved street is make with a curve modifier an a curve, so you can change the value of the curve. You can increase or decrease the size of the peaces. But don’t change the UV-Maps or the local coordinates because the hole textures need this Maps. I hope you have fun with it.
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