This is the result of a project I worked on at Christmas. I will not claim that this is professional work, because many of the ways I modeled it (such as the particle system on the branches) was intended only to stretch my own ability with blender, as I’m still learning the program. All the textures were made with blender except for the wood on the wall. Due to the fact that some of this was modeled in Blender 2.5 and some in 2.49b, the physics and particle systems are rather shaky compatibility-wise and may require tweaking for them to look right on your computer. The render time for me was around 2 minutes on a core 2 duo.
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