真实的草地路径(周期)

i have textured painted the ground and made a particle system using hair particles and modified them until they looked like grass and made a material. Also it tends to crash a lot when rendering to fix you need to turn down the particle amount or lower your samples to about 30 and Check Denoising in the compositing tab (not node editor) and it should work

Realistic Grass Path (cycles) preview image 1

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真实的草地路径(周期)-魔酷网
真实的草地路径(周期)
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