Greeble Workshop v1.0
Ref: Based on Particle City Generation from Andrew Price
http://www.youtube.com/watch?v=XCEN0qQOsIA
and Displacement maps made from floating geomerty saved out as OpenEXR files.
OpenEXR was developed by ILM, so you know it’s got to be special… And it is… As a grey scale hold tons more information than your standard jpg or even tif and targa. OpenEXR is also used in HDRI lighting. Raw they are 64mb from a 2k(2048×2048) image. I suggest using the zip losless to get them down to a 6 or 7mb file. NB. Save RGB not RGBA or you will get a big black square when you bake!!
See Oliver Villar’s tut
[http://www.youtube.com/watch?v=VY9vHdwUo98
](http://www.youtube.com/watch?v=VY9vHdwUo98) using Michalas’s from blenderartists.org displacement method.
Instructions included in a text file in the blend, read them and watch the videos. High rez brought to you by Flickr…
http://www.flickr.com/photos/92154081@N05/8376848931/sizes/h/in/photostream/
Cheers
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