材质ID贴图的随机漫反射颜色

This script generates random diffuse colors for all object in current scene of the blend file and sets some settings to simplify creation of material ID maps used for making masks in graphical editors like gimp and photoshop

Install addon in blender’s preferences, activate it, and follow instructions on screenshots in the archive.

Credits
Thomas Larsson – I used his pdf book “Code snippets…” as a reference
Brian Hinton (Nichod) – I used his add chain script as reference to make an add-on from simple script

Random diffuse colors for material ID map preview image 1

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