Compositor nodes to create a watercolor effect in Cycles. The effect needs noise, usually ten samples for render are enough. It works even with Blender Internal if you add noise to the render (there is a node to do that included).
The file contains only the node groups and shows four ways to setup the nodes:
- Cycles Base: general purpose setup.
- Cycles Coffee: coffee painting setup.
- Cycles Complex Scenes: setup for complex/crowed scenes (eg Agus3D’s island).
- Blender Internal: setup with noise node for BI.
For more informations follow the BA thread: [http://blenderartists.org/forum/showthread.php?275871-Watercolor-render-tests&p=2295519
](http://blenderartists.org/forum/showthread.php?275871-Watercolor-render-tests&p=2295519)Credits of the models used for the preview images:
- Fantasy cartoon character by Shados
- Island by Agus3D
- Sitel lite 2.57b by BenDansie
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