Dim light in a staff-only corridor of an old glory spaceship. Rust and dirt here and there, old style controls and panels.
Grid as a floor and some fog in the distance.
All rendered with cycles and compositing.
Inspired by Andrew Price tutorial.
NOTE: One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.

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