This shader gives a pretty good blend between two textures. NO textures are included, they can be found at cgtextures.com. Simply plug them into the image texture nodes and you’re good to go!
A shader like this is can easily be brought into any other blend file by going to:
File,
Link / Append,
Rusty Metal,
Material,
Rusty Metal
The parameters are quite easy to use to give interesting looks,
This Blend file also contains some very useful cycles material node groups which can speed up your cycles workflow quite a bit. Just link or append the “CyclesNodePresets” material into an empty blend and save as default.
Hope you enjoy!
© 版权声明
本站除原创作品外的资源均收集于网络,只做学习和交流使用,版权归原作者所有,请在下载后24小时之内自觉删除。若作商业用途,请购买正版。
THE END
暂无评论内容