Short animation (1000 frames) of a plane full of cubes. Animation is done by controlling the scale and position of an (invisible) UV-sphere.
The height of each cube in the field is determined by:
* the distance from each individual cube to the controlling sphere
* the x, y and z-scale of the sphere
where:
height = X-scale*abs(pow(d/10,Y-scale))+Z-scale
https://youtu.be/Du0Fd3MFRMU
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