水球与子弹模拟

Here’s an attempt to make some fluid simulation with a bullet and a water sphere with 0 gravity.

After a bake and good render you should obtain something like that :

http://vimeo.com/22965258

If you use Blender >= 2.62 change the “Speed” in the domain fluid sim tab to 1.0 instead of 0.0 in order to not have the bullet go trough the sphere without collision.

图片[1]-水球与子弹模拟-魔酷网 图片[2]-水球与子弹模拟-魔酷网 图片[3]-水球与子弹模拟-魔酷网

Water sphere versus bullet simulation preview image 1

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