This is my newest game menu user interface concept, the idea is to make a menu with a really old, rusted and industrial look to it. The little video posted below shortly explains how the concept works, the scene has been stripped down to a bare minimum, removing the wall and lowering the sample count, so that my PC can churn out a Cycles animation in a sanity-preserving amount of time. The preview image has been rendered at 600 passes and the animation at 30 passes. The animation and preview image are not included in the .zip file.
<iframe width="640" height="480" src="//www.youtube.com/embed/nCKMeV4bj28" frameborder="0" allowfullscreen></iframe>
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