Detailed model of a Mac 10 sub-machinegun. Not the most complex firearm ever designed, and as a result not the hardest to model. Feedback would be appreciated, however; this is how I’m doing gun models now, making very simple meshes, applying a subsurf mod, then adding edge loops to smooth everything out. This is good technique, right?
Layer 1: The gun and a simple armature controlling the stock and butt-plate, bolt, cocking handle, magazine and trigger. No constraints, though. Also two spots and a camera.
Layer 2: Optional sound suppressor. Child of the armature.
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