I missed the bus to school and decided to do something productive. The cave features normal maps, textures, and over 55,000 vertices.
The name of the file is Demon.blend because originally it was going to be a wallpaper of a demons eyes out of a cave, but the result ended up looking poorly so I turned it into a cave scene.
The two images provided are the raw render and the post-processed version (which I just boosted the colors a bit and darkened the borders of the screen).
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