When you open the Blend file you will see that
The collision bounds
The controllers
The hinges
The makehuman mesh
The makehuman bones
And a plain
Are all on their own layers
You move the model by translating the hip controller
You pose the model by rotating the controllers
There are 3 animation scripts
Use the scripts by first selecting one of the collision bounds
Then box slecting all the rest
At frame 1 run 1_check_ani
Using the controllers make your animation
With the collision bounds selected
on the last frame run
2_add keyframe
Advance one frame and run
3_uncheck_ani
Then run 2_add keyframe
blend file can be found here :
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