2 Hands. I prepaired 7 Pose, so you can go to Camera View (Numpad 0) and you get the same render results as on the Preview Images (change the Position on the Timeline to see the prepaired Poses). With about 12.000 Poly it's quit large for a hand. I dont like the Topologie but they deform pretty good and also look alright. I textured the Hand with about 20 Shots of my Own Hand. I also Sculpted some minor Details and put them on the Normal Map. Have Fun with it
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