A sci-fi secret agent character, fully rigged with shape keys and drivers. The arms do have ik but must be enabled – just click the eye icon in the ik tab for the forearm and ik hand bones.
I've included a two step walk cycle and a very basic low poly proxy mesh for those with slow computers.
She has polygon hair and eyelashes. I haven't modelled her ears or feet but otherwise she has a fully textured body under the uniform (uncheck the mask modifier). You can view a demo animation I did with her below.
Comments are very welcome.
Animation
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