A blend I made while practicing my rig-making capabilities and material node knowledge, using Wild Rift's Blitzcrank model. This is only a simple rig, so no modifications to account for the grappling hand mechanic.
Fully rigged using Rigify, adjusted with custom bones and shapes. Support for the Wiggle Bones addon, though values need to be adjusted on a case-by-base basis.
I do not own the model, original armature, or textures. I am only responsible for the material nodes and rig setup. All original copyright belongs to Riot Games.